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Wolverine gameplay footage reveals three major differences from Spider-Man
You got that, bub?

Insomniac / Sony / Marvel
- Rob Leane
Published: Wednesday, 3 June 2026 at 10:46 am
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A brand new Wolverine gameplay trailer dropped last night (Tuesday 2 June) at the State of Play Showcase, revealing a number of major differences between this new game and the Spider-Man series.
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That's despite the fact that Insomniac Games, the developers behind Wolverine, have previously delivered 2018's Spider-Man, 2020's Spider-Man: Miles Morales, and 2023's Spider-Man 2.
Of course, there are some similarities to be seen between these two iconic Marvel Comics characters, with the seven-minute gameplay footage video showing cinematic combat that does look vaguely familiar if you don't look too closely.
There are dramatic takedowns when Wolverine defeats a goon, for example, with the camera moving and the motion slowing to give you a glorious view of this little victory. The Spider-Man games have a similar visual language, but this actually brings us to one of the big differences that we've spotted.
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Okay, let's start with an obvious one – the violence. While the Spider-Man games are rated PEGI 16 here in the UK, Wolverine looks every bit a PEGI 18 game.
When Wolverine takes out a goon, he really takes out that goon, fully impaling the baddie with his claws, and the developers add a lot of blood splatter to illustrate the point.
This makes sense for comic book and movie fans, of course. Peter Parker's moral code means that he tries to avoid killing his foes, whereas Logan tends to take the opposite approach.
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The second difference is one that I was really wondering about before this trailer dropped – the traversal. While the Spidey games allow you to web-swing around to your heart's content, Wolverine famously does not have that same ability.
Instead, the trailer shows that Wolverine will have a couple of different options for traversing his environment – he can do fairly big jumps, often using an enemy to soften his fall, or he can jump on a motorbike to get from A to B a bit quicker.
It's unclear if you'll always have access to a motorbike in the game, but we do see Logan finding one and riding it in the footage. Here's hoping that's a recurring feature, as it looks like a lot of fun!
And finally, here's the third major difference between Spidey and Wolverine that we spotted in this trailer – Wolvie's healing factor is present and correct in the game, giving the yellow-suited mutant an advantage that the wall-crawler never did.
In the comics and films, Wolverine can heal from pretty much any injury, and the developers have found a way to work that into the game. It does come with some caveats, of course – an immortality simulator might be too easy for players!
To activate the healing factor, you'll need to build up Wolverine's rage meter with attacks, parries and kills, and then use that meter to heal thyself.
All in all, then, Wolverine is shaping up to be an interesting experiment for Insomniac. The game will launch on 15 September, exclusively on PS5, and you can order your copy now. Stay tuned for more coverage!
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Authors

Rob LeaneGaming Editor
Rob Leane is the Gaming Editor at Radio Times, overseeing our coverage of the biggest games on PlayStation, Xbox, Switch, PC, mobile and VR. Rob works across our website, social media accounts and video channels, as well as producing our weekly gaming newsletter. He has previously worked at Den of Geek, Stealth Optional and Dennis Publishing.
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