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Mafia: The Old Country safe codes – Full list of combinations and codes

Have a crack at 'em.

Paulie Gualtieri from The Sopranos looking confused superimposed over a screenshot of Mafia: The Old Country showing a safe

HBO, Hangar 13, 2K Games

Published: Monday, 11 August 2025 at 1:45 pm

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Not every mafia goon is the brightest; we can’t all be Vito Corleones. Some of us are but affable Paulie Gualtieris, and it’s for us that we have all Mafia: The Old Country safe codes with a full list of combinations.

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Look, sometimes you just want to get the job done, go home and eat some gabagool. Wandering around the joint, looking for bits of paper with silly numbers on them; who’s got time for that?

With time saved, you’ll have a moment to check out our Mafia: The Old Country review and check out where in the story you are with our chapter list page.

As you make your way through the world, you might be wondering what the deal is on whether or not Mafia: The Old Country is an open world, but we’ve got you covered there, too.

But if that requires too much brain thinking juice, how about them lemons?

And as for those Mafia: The Old Country safe codes, let’s get to it.

All Mafia: The Old County safe codes and combinations

Despite making a bit of a hoo-ha about safes early in the game, there aren’t actually many of them at all, only appearing in a select few chapters, which we have listed just below.

Mafia: The Old Country chapter 3 safe codes

There are two safes to be found in chapter 3, which sees Enzo collecting protection money across the region.

The first safe is found in the kitchen of Signor Affini’s farm, and you need to unlock it after putting the fear of god in the farmer and his son.

The code can be found on the counter nearby, but the code is 10-20-30

A screenshot of Mafia: The Old Country showing protagonist Enzo unlocking a safe.

Signor Affini's safe at the lemon farm. Hangar 13, 2K Games

The next safe is found in an office at the Impound Yard, which you need to infiltrate after a shipment of whiskey is seized by customs.

If you’re struggling to find it, it is to the left of the Impound Yard after Cesare gives you a boost over the wall.

The code for the Impound Yard safe is 21-10-08.

A screenshot of Mafia: The Old Country showing protagonist Enzo unlocking a safe in an office.

This safe is hidden away in the Impound Yard pffice. Hangar 13, 2K Games

Inside are some goodies that you can use to buy more goodies with.

Mafia: The Old Country chapter 6 safe codes

Chapter 6 has three safes to crack, all found in the (very lovely) police station.

The first safe you’ll come across is Brancati’s, which is found in an office directly ahead when you sneak into the building. A note reveals that the safe still has the factory set combination, which can be found in another room through a set of two doors to the right.

The Bracanti safe combination is 00-01-02.

A screenshot of Mafia: The Old Country showing protagonist Enzo unlocking a safe in a police station office.

Bracanti has been naughty and used the factory setting combination. Hangar 13, 2K Games

Another safe on the ground level is in a room to the left of the main staircase. This is Marino’s safe, which uses last month’s combination, 28-34-20.

A screenshot of Mafia: The Old Country showing protagonist Enzo unlocking a safe in a police station office.

Police officers in 1900's Sicily would have loved Passkey's. Hangar 13, 2K Games

The third safe is D’Amico’s safe, which is where Enzo will find Giuseppe's printing plates, a requirement to progress the story.

D’Amico’s safe code is 02-19-62.

A screenshot of Mafia: The Old Country showing protagonist Enzo unlocking a safe in a police station office.

The counterfeit presses are in D'Amico's safe. Hangar 13. 2K Games

And that's safely all the safes found in Mafia: The Old Country cracked!

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Authors

Cole Luke wears a black T-shirt and is looking at the camera, smiling. There is a shelving unit in the background

Cole LukeFreelance Writer

Cole Luke is a freelance journalist and video producer who contributes to Radio Times Gaming. He also has bylines for Digital Foundry, PC Gamer, Network N and more.

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