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FIFA 23 update: Latest patch notes explained

What went down in FIFA 23's latest update?

Published: Wednesday, 12 October 2022 at 12:09 pm

A major update has been released for FIFA 23. It's called Title Update 2, and it has now rolled out on the next-gen systems (namely PS5, Xbox Series X/S and Google Stadia).

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As ever, FIFA players will want to know exactly what has changed in this latest set of patch notes, especially if it means they will need to adjust their tactics in order to keep winning.

So, with that in mind, keep on reading and we'll run through the major changes you need to know about, as well as detailing the full patch notes for your perusal.

What changed in the latest FIFA 23 update?

The latest FIFA 23 update, known as Title Update 2, arrived on 11th October and brought wide-reaching changes to the game, covering all the major modes as well as nitty gritty details like goalkeeper behaviour and referee decision-making.

In terms of how these changes will impact your gameplay, you might find that standing tackles are now a little bit easier to pull off, while chipped penalty shots can now only aim for the middle third of the goal. You might also notice that refs make better calls when there are fouls in the box.

Read more on FIFA:

Full FIFA 23 patch notes

As shared by EA on its official website, the full patch notes for this update have now been revealed. We've included them in full for you below, so take a look here and read through (or scroll to the section that interests you the most).

FIFA Ultimate Team

Made the following changes:

Addressed the following issues:

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Gameplay

Made the following changes:

Addressed the following issues:

Career Mode

Addressed the following issues:

Pro Clubs x VOLTA FOOTBALL

Addressed the following issues:

General, Audio, and Visual

Made the following changes:

Addressed the following issues:

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Authors

Black and white cut-out portrait headshot of Rob Leane, smiling against a lime green background.

Rob LeaneGaming Editor

Rob Leane is the Gaming Editor at Radio Times, overseeing our coverage of the biggest games on PlayStation, Xbox, Switch, PC, mobile and VR. Rob works across our website, social media accounts and video channels, as well as producing our weekly gaming newsletter. He has previously worked at Den of Geek, Stealth Optional and Dennis Publishing.

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