❚ We may earn commission from links on this page. Our editorial is always independent (learn more).

CoD BO7 Season 1 patch notes: What changes in the update today?

Far from a concise list...

A screenshot of Call of Duty: Black Ops 7 depicting a giant robot firing a red laser from its eye to ground below, causing an explosion, with soldiers firing upon it.

Activision

Published: Thursday, 4 December 2025 at 12:05 pm

Stay ahead of the game! Sign up for our FREE gaming newsletter

As we have come to expect, there are a dizzying number of new features, tweaks and bug fixes in the Call of Duty BO7 Season 1 patch notes, but we’ve got all the changes in the update laid out for you!

Ad

If you want a more bite-sized version of what to expect in the Call of Duty: Black Ops 7 Season 1 patch notes, you can check out the Black Ops 7 roadmap ,which goes over when you can play it and what’s being added to the update.

To make sure you get the most out of the update, be sure to read up on when and where to get Double XP tokens and codes in CoD BO7.

It's also worth noting that before you dive into the new Zombies map, Astra Malorum, you'll want to unlock all CoD BO7 Zombies Relics.

That’s quite enough waffling on from us, however. Read on to get the scoop on the full CoD BO7 Season 1 patch notes!

What’s new in the CoD BO7 Season 1 patch?

A graphic depicting all the new additions in Call of Duty: Black Ops 7 Season 1

Everything in CoD BO7 Season 1 at a glance. Activision

The Call of Duty: Black Ops 7 Season 1 patch brings a whole slew of content, from new maps, challenges, weapons, game modes and more.

The following maps have been added to the rotation:

Party games make a return too, with the following modes available to play:

CoD Zombies gets a new map, Astra Malorum, that features a new enemy, the Observation System and Carnifex Adjudicator Robot (O.S.C.A.R.).

But to take them on, you can use these new weapons:

There’s also a great deal of tweaks, buffs and nerfs to weapons, attachments and perks, as the community gets to grip with new and emerging metas.

But if you want to see it all in full, read on!

Want to see this content?

This page contains content provided by Google reCAPTCHA. We ask for your permission before anything is loaded, as Google reCAPTCHA may use cookies and other technologies. To view this content, choose 'Accept and continue' to allow Google reCAPTCHA and its required purposes.

Accept and continue

CoD BO7 Season 1 patch notes

Below are the full patch notes for Call of Duty: Black Ops 7, courtesy of Activision:

Weekly Challenges

Complete challenges every week of the season to unlock new Loadout items, Camo rewards, and XP. Beginning with Season 01, the Weekly Challenges Menu, accessible via the Lobby or the Challenge Hub in the Career Menu, gives you the chance to earn new Attachments, Scorestreaks, Weapons, and more by completing Challenges in all modes.

At the start of Season 01, immediately check the Weekly Challenge menu to see the available rewards and the challenges required to access them. Complete any six challenges across any (or all) of the four supported modes — Co-op Campaign/Endgame, Multiplayer, Zombies, or Call of Duty: Warzone (Warzone Patch Notes) — to unlock the weekly Loadout reward. Check the menu again the following week for the next gameplay reward.

Completing challenges also rewards XP, and this is a great way to rise through the Levels. Don’t worry if you miss a week; as long as you’re playing Black Ops 7 during any part of Season 01, all the previous Weekly Challenge Challenges and rewards are still accessible, up to the point the season concludes.

Week 1 Reward: Ballistic Knife: For the first week of Season 01, a brand-new Melee Weapon is your reward: Make sure you’re rapidly completing Weekly Challenges to unlock the Ballistic Knife!

New Weapons

Kogot-7 - SMG (Battle Pass)

Maddox RFB - Assault Rifle (Battle Pass)

Ballistic Knife - Melee (Weekly Challenge Reward: Week 1)

NX Ravager - Special Weapon (Event Reward: Week 2)

New Attachments

Akita Scorchlink Akimbo (Weekly Challenge Reward: Week 2)

New Multiplayer Scorestreak

Deadeye Drone (Weekly Challenge Reward: Week 3)

New Multiplayer Maps

The following maps are available at launch, with more coming in-season.

Utopia (6v6)

Fate (6v6)

Odysseus (6v6 / 2v2)

Standoff (6v6)

Party Games Return

New Zombies Map: Astra Malorum

The heroes continue their perilous journey in search of another Shadowsmith, with their path leading them to a mysterious observatory, a relic ripped from the early 20th century now drifting silently within the shimmering rings of Saturn.

Once a beacon of human curiosity and discovery, the observatory has become a ghostly monument suspended in time, its rusted domes and fractured telescopes watching endlessly over the planet’s swirling bands. Within its hollow corridors, secrets of the past, and the next step in their quest awaits.

New Enemy: O.S.C.A.R. (Astra Malorum)

This sentinel robot — a remnant of mid-20th Century cinematic imagination — has somehow become an animated, stalking menace that roams the dark halls of the Observatory. Known as the Observation System and Carnifex Adjudicator Robot (or O.S.C.A.R. for short), this Elite entity seems to be persistent in assessing and neutralizing threats, slowly hover-patrolling areas where a disturbance has occurred.

New Wonder Weapon: LGM-1 (Astra Malorum)

The Little Green Menace launches saucer squadrons that exterminate enemies like the lower life forms they are. Shoot for the stars!

A retro-sleek artifact with unique target acquisition and annihilation qualities, the LGM-1 shoots out partly autonomous saucer-like projectiles that swarm nearby targets with miniature (but potent) laser fire.

This small squadron of independent spacecraft prioritizes the closest targets and depends on weapon aiming. These flying discs then track and circle enemies, before returning to the LGM-1 for replenishment.

New Survival Map: Exit 115

Welcome to Reba’s Diner! Survive as many rounds as possible in this isolated location from Ashes of the Damned with everything you need to put up a fight. The more rounds you survive, the more rewards you can earn:

Returning Perk-A-Cola: Mule Kick

Drink to carry an extra weapon. Unlock 15 total Augments to begin this Research.

If you’re concerned about bringing too few guns to face down unruly undead hordes, take a swig of Mule Kick and increase your weapon capacity with room to carry an additional Primary Weapon, along with some additional augmentations to your ammo and Equipment carrying capacity.

Returning Ammo Mods

Light Mend

Shatter Blast

Returning Field Upgrades

Tesla Storm

Frost Blast

Mister Peeks

New GobbleGums

Crack a tooth and bring the elements to your next Zombies encounter, as well as some memorable tunes, with the following two new GobbleGums:

Elemental Exposure (New, Epic GobbleGum)

Slaylist (New, Whimsical GobbleGum)

Directed Mode: Ashes of the Damned

Return to Ashes of the Damned with a guided Main Quest experience. Rounds advance with progression with a maximum round cap of 15. Recommended for casual or new players. Complete to obtain the following:

New Endgame World Events

You’ll need to face down threats and build up your Operators’ Combat Rating, Skills, and Abilities, as Season 01 brings new multi-stage World Events into the mix to challenge players. You’re advised to be at least Combat Rating 45, call up your squad, and bring your highest Rarity

Colossus of Avalon (Launch)

Toxic Tyrant (Launch)

New Endgame Exotic Skills

Unlock eight new Exotic Skills that change up gameplay in a variety of strategically viable ways.

New Endgame Exotic Weapons

Two new Exotic Weapons are out there to be found:

New Seasonal Events

Season 01 kicks off with the Astra Malorum Zombies Leaderboard Event in Week 1, followed by the Rally Point Community Event in Week 2, which tasks all players to work together to complete community missions to unlock rewards for all. Participate in other Events throughout the season to earn additional rewards, including new Weapons, Blueprints, Camos, Operator Skins, and more.

It’s up to the community to work together in the Rally Point Event. Take on Personal Missions unlocked over the course of the Event to unlock rewards for yourself, while also contributing to Community Missions alongside the global Call of Duty community that all players progress together. When Community Milestones are reached, all players who’ve participated in the Event will receive the reward, including the all-new NX Ravager Crossbow Special Weapon.

GLOBAL

RICOCHET ANTI-CHEAT

For Season 01, we’re rolling out stronger detection tools and upgraded protections built to support fair play across both Black Ops 7 and Warzone. This includes improved boosting detections designed to catch unfair progression, the expansion of TPM 2.0 and Secure Boot requirements to Warzone, and a new tool coming later in the season to help players quickly verify that their PC meets our security requirements.

REWARDS

Challenges

Weapons

Bullet Penetration

We are making general changes to bullet penetration in Season 01. The goal of these changes is to increase penetration overall, while keeping damage reasonable. Additionally, we would like to maintain a level of consistency and predictability when it comes to bullet penetration.

Up until now, a weapon’s penetration was driven entirely by the maximum distance it could pass through a given surface type. Penetration damage would decrease based on the thickness of the surface until the maximum distance. This limited our ability to tune distances without also affecting damage. It could also lead to some extreme edge cases, such as a weapon’s falling off to just a few points of damage.

Starting with Season 01, penetration damage and distance have been decoupled. Weapons will still have a maximum distance they can shoot through for each surface type, but now the damage falloff they experience will be a flat percentage regardless of how thick the surface was. This lets us push the penetration distance further while still ensuring that cover feels advantageous.

We’ll be carefully monitoring feedback and adjusting specific surface types as necessary to make sure that penetration feels fair on both sides of combat engagements.

Weapon Tuning

We're planning to release a larger weapon balance patch once we're a couple of weeks into Season 01 and have collected plenty of feedback and data on the first batch of new weapons and attachments. This timing will help us ensure the S01 weapon meta is in the best state possible heading into the holidays.

The attachment adjustments below are very focused and not intended as a comprehensive balancing pass. We often revisit and tweak attachment tunings as we add new weapons to the game and the relative balance of weapons within a class evolves, which is the case here.

Assault Rifle Adjustments

M15 MOD 0

Attachment Adjustments

AK-27

Attachment Adjustments

MXR-17

Attachment Adjustments

X9 Maverick

Attachment Adjustments

DS20 Mirage

Attachment Adjustments

Peacekeeper Mk1

Attachment Adjustments

Submachine Gun Adjustments

Ryden 45K

Attachment Adjustments

RK-9

Attachment Adjugments

Razor 9mm

Attachment Adjustments

Dravec 45

Attachment Adjustments

Carbon 57

Attachment Adjustments

MPC-25

Attachment Adjustments

LMG Adjustments

MK7.8

Attachment Adjustments

XM325

Attachment Adjustments

Miscellaneous Weapon Updates

ENDGAME / CO-OP CAMPAIGN

World Events

Exotic Skills

Exotic Weapons

Weapons

Endgame - General Updates

CO-OP CAMPAIGN - General Updates

MULTIPLAYER

Playlist & Modes

Season 01 introduces several new and returning playlists and game modes to Multiplayer, including the return of Sticks & Stones for the first time since Call of Duty: Black Ops Cold War. Based on all the new content coming to Multiplayer in Season 01, we’re making some updates to our playlist structure and UI.

The first playlist tab will now be Featured playlists, where we’ll highlight various styles of experiences, such as the Season 01 Moshpit featuring our S01 maps Utopia, Fate, Odysseus, and Standoff. This is also where you can find Standard Moshpit, where skill is an important consideration.

We’ve continued to see increased engagement with Standard Moshpit, so we’ll be featuring it in the Featured tab for players who prefer an experience with more similarly skilled opponents. With the main tab changing to Featured, the other tab will now become Party Games, which will include Prop Hunt, Sharpshooter, One in the Chamber, and Gunfight at the launch of Season 01, as well as the debut of Sticks & Stones and Gun Game in Week 2.

In addition to Standard Moshpit, all Multiplayer playlists feature Open Matchmaking where skill is minimally considered, for a more varied experience.

Party Games (NEW)

MODE UPDATES

Overload

Skirmish

MAPS

Equipment

Scorestreaks

UI

ZOMBIES

MAPS

New Maps

Ashes of the Damned

Weapons

Mystery Box

Modes

Read more:

Perks

Equipment

Support

Vehicles

Power-Ups

Loot

Enemies

Activities

GobbleGums

Challenges

UI

Graphics

Audio

Stability

Dead Ops Arcade 4

New Modes & Playlist Updates

Gameplay Improvements

SlayerMart & Items

Fates & GobbleGums

Stability & Controls

Ad

Check out more of our Gaming coverage or visit our TV Guide and Streaming Guide to find out what's on. For more TV recommendations and reviews, listen to The Radio Times Podcast.

Authors

Cole Luke wears a black T-shirt and is looking at the camera, smiling. There is a shelving unit in the background

Cole LukeFreelance Writer

Cole Luke is a freelance journalist and video producer who contributes to Radio Times Gaming. He also has bylines for Digital Foundry, PC Gamer, Network N and more.

Ad

Ad

Get the Christmas double issue

Too much to watch at Christmas? Let Radio Times do the choosing to find something the whole family will enjoy.

Subscribe by 3 Dec

Loading...

Ad

Loading...