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7 Days to Die full release date: Expected UK launch time and 1.0 patch notes

Craft your way through the apocalypse.

A zombie in a shirt walks through a forest towards the camera.

The Fun Pimps, Telltale Games

Published: Monday, 24 June 2024 at 2:13 pm

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If you cast your mind back to 2013, you might remember a new survival horror called 7 Days to Die releasing on early access.

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Ten years later and it's still not had its full release... but that's about to change. A release date and a game-changing patch are very close.

It's a cool concept: The player has fight to off zombies, while simultaneously making sure they craft a decent defence in time for the gigantic horde.

So, when is the nail-biting horror releasing properly, and what changes will come with 1.0? Let's take a look.

When is the 7 Days to Die full release date?

The 7 Days to Die full release date, as confirmed on the game's official website, will be staggered across these dates:

So, there's an 'experimental beta' going live today, which should give you a taste of 1.0, and then there's the full release in a month's time.

What is the UK launch time for 7 Days to Die 1.0?

According to fans on Reddit, the developers said during a live stream that 7 Days to Die's experimental 1.0 beta will launch in the USA at 12pm CST on 24th June.

Here in the UK, that translates to 6pm BST today. Barring any last-minute twists, that should be your UK launch time.

Remember: this is the 'experimental beta' that we mentioned in the previous section, so you might want to expect a few teething problems!

Of course, things can always change, but here's hoping you'll be able to jump into action this evening.

7 Days to Die 1.0 patch notes: What’s changing?

So, what are the big changes that will come with patch 1.0, and how will the new game differ from its 2013 early-access version?

The complete patch notes have been released by the developers over on the community boards, which you can check out now - but we'll share exactly what they said down below:

New armour system

New player character system

New zombie variants

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New animal art

New vehicle art

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New points of interest (POIs)

RWG improvements

New props/world art

New graphics & visual effects

Optimisation/Performance

Console Edition

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Authors

Ben HuxleyFreelance Writer

Ben Huxley is a freelance contributor to Radio Times, with bylines also in TechRadar, WhatCulture, GAMINGbible, and Live Science. A writer of fiction, too, he has a few short stories published and a novel on the way. He has a BA in English Literature, and an MA in creative writing.

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